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TheaterTouch Designer
Chapter 8. Working with Macros
INTRODUCTION TO MACROS
The Macro Editor is used to create macros for buttons. A macro is a sequence of commands that is activated with a
single button press. A macro may contain unlimited steps. Several types of commands can be added to each macro.
Buttons with macros can be moved, cut, copied, and pasted to other pages without discarding the codes attached
and are indicated by a small black box with the letter ‘M’ in the upper left corner.
The set of commands available for programming the steps in a macro will be different for each device. The title
bar of the Macro Editor will indicate "Standalone mode" or "System mode" to remind you of which device the
macro is running on. See Understanding System Macros - Chapter 8 for more information.
USING THE MACRO EDITOR
The main Macro Editor window contains several important sections. On the left side of the window is the macro
being edited. Individual steps in the macro can be clicked and dragged up or down to change the order of the
macro. They can also be dragged to the wastebasket at the bottom of the window to delete them from the macro.
Most of the command types can also be double-clicked to edit their properties.
Adding new steps to the macro is as simple as selecting the desired step from the right side of the window and
dragging it into the desired position in the macro.
To add a new macro or edit an existing macro on a button:
1. Select the Edit Macro tool from the Tool Palette.
2. Click the button to which you would like to add a new macro or edit an existing macro.
3. Use the tools in the Macro Editor window to add, insert, and delete commands.
4. Click OK in the Macro Editor window to save changes to the macro, or click Cancel to discard them.
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